GematsuCo-op rafting adventure game Sponge Break announced for PC
Publisher Balor Games and developer Goose Byte have announced Sponge Break, a one-to-four-player cooperative rafting … Source
GematsuPublisher Balor Games and developer Goose Byte have announced Sponge Break, a one-to-four-player cooperative rafting … Source
PC GamerLots of other people like it, though, so maybe it's a me thing.
PC Gamer
PC GamerYour audio device may have just gotten much more useful.
GameSpotMicrosoft recently announced sweeping layoffs affecting 4,800 people, including 3,200 at Xbox alone. This is happening as part of a "reset" of Xbox, and this includes changes to the company's various subsidiaries, including Bethesda. Bethesda boss Jill Braff said the cuts at Xbox "reflect the realities of our industry and business." She said Bethesda has a responsibility to ensure it is "operating from a more stable foundation." In addition to layoffs across the organization--Betheda's id Softwa
Rock Paper ShotgunI love a digital card game as much as the next person, but honestly, most of the time I feel that they're a bit of a letdown in the visuals department. There's never been one I've played where I've been satisfied in how it plays and how it looks. But! I am hopeful about the upcoming Appa, a deliciously surreal and vibrant looking narrative-driven card battler about a couple of siblings dealing with the death of their father. Read more
EurogamerI've played four hours of the hugely promising The Blood of Dawnwalker now which, if you don't know yet, is the new vampire-themed role-playing project led by the person who directed The Witcher 3: Wild Hunt - Konrad Tomaszkiewicz. He formed a new studio, Rebel Wolves, and enticed a bunch of other CD Projekt Red to help him, and this is their first game. I've written about it quite a lot; I saw 90 minutes of The Blood of Dawnwalker back in April, the difference being that now, I've actually play
Rock Paper ShotgunSeeking relief from the terrible light of the Xbox resettification, I fall into the sweet, dank embrace of The Mound: Omen of Cthulhu, a 17th century extraction game in which four crucifix-wielding, musket-toting Spanish explorers venture to a jungle full of creatures inspired by Lovecraftian horror. Why would they set foot in such an awful place? For loot, of course. Why else do Europeans travel to other countries? Read more
PC Gamer
PC Gamer
GameSpotExactly a month ago, State of Decay 3 re-emerged at the Xbox Games Showcase with a new gameplay trailer promising a 2027 release window--plus the game's inclusion on Xbox Game Pass. But the open-world survival game might not arrive on Microsoft's subscription service after all. Game File reports the company acquiring developer Undead Labs is under no requirement to put State of Decay 3 on Xbox Game Pass. The deal between Microsoft and the unknown purchaser doesn't contain "any Xbox-controlling t
Eurogamer2023's Warhammer 40K: Rogue Trader is one of the best party-based CRPGs you can play today, but its Nintendo Switch 2 port was called one of the console's worst so far earlier this year. Now, Owlcat Games is trying to make things right. Read more
PC GamerGranblue Fantasy: Relink knows just how to welcome players back to its sunny skies.
GameSpotIf you've already cleared Resident Evil Requiem several times over, Fright Train may be the next game to consume you, particularly if you're also a fan of Five Nights at Freddy's. Fright Train combines the third-person gunplay and inventory management of the former with the mascot-style characters of the latter, and wraps it all up in a roguelite structure aboard a doomed train crossing Antarctica. GameSpot can exclusively reveal Fright Train's release date: It's coming to PC on September 15, an
GameSpotThe recent layoffs at Microsoft, including deep cuts at Xbox, impacted 4,800 people across the business. One of the staffers let go was Kevin LaChapelle, a 37-year Microsoft veteran who helped bring to market one of the best, most-beloved features in Xbox console history: backwards compatibility. LaChapelle, who was the vice president of the Xbox platform, confirmed on LinkedIn that he was part of the cuts. He started at Microsoft in 1989 as a software designer engineer, and moved to different p
EurogamerIt's one of those weeks. After Xbox pulling out of a publishing and funding deal for Project Fantasy - IO Interactive's next game - the developer has regained full control of the IP and funding. That, however, means it's readjusting its business to accommodate the ambitious RPG as well as future projects. Read more
GameSpotIn the wake of mass layoffs at Xbox and several studios exiting the company, Microsoft's gaming division has outlined it plans for growth. Some of these plans include a focus on its biggest IP, investing more in games like Minecraft, and removing several layers of management to streamline its studio model. One other major area of focus will be on Xbox hardware itself, as the company says its flagship console represents 80% of its current business. "In order to grow, we made a bunch of bets--and
Rock Paper ShotgunLast week brought the news that Xbox had dropped their support for Project Fantasy the, er, fantasy project in development at IO Interactive. The Hitman maker announced they would remain "100% committed" to the game, and ensure "This wonderful universe will see the light of day", but they also acknowledged that there would need to be layoffs. IOI have now confirmed that they have been able to regain full ownership of Project Fantasy and they will "continue to develop and fund it independently".
GameSpotMicrosoft's mass layoffs had a heavy impact on the Xbox division, and Obsidian Entertainment, the studio behind The Outer Worlds, is one of many Xbox-owned studios where cuts were deep. Kotaku reports that between 60 and 70 people--roughly a quarter of the studio's workforce--have been let go. The talent laid off includes producers, QA testers, artists, and many others spanning different disciplines. Senior talent was not spared in the cuts, with Kotaku saying that some laid off were with the st
Rock Paper ShotgunXbox aren't closing or selling off Doom developers id Software as part of their latest business teardown, but they are reportedly laying off around half the studio, with swinging cuts aimed at id's legendary technology team in particular. Even as out-going staff fulminate about the situation, studio co-founder John Romero has urged all concerned to preserve "code, assets, stories" and other historical artefacts that risk being wiped away during the restructure. Read more